Hugh Hood
2014-10-04 06:35:04 UTC
Fellas,
Have any of you built and used Antoine and Olivier's 'Merlin 32' for the
Unix command line?
<http://www.brutaldeluxe.fr/products/crossdevtools/merlin/index.html>
The download link for the Windows build (and the source code) for Merlin 32
is at the bottom of that page but it doesn't seem to be working at the
moment, or at least it won't for me.
Also, the docs mention using the companion Cross-Dev tool 'Cadius' first to
strip the high bit from 'real' Merlin Source files before feeding them to
Merlin 32, but I'm wondering if the Merlin 32 source couldn't be slightly
modified to do a bitwise 'and' operator (e.g. aByte = aByte & 0x007F;) on
the incoming text to eliminate this step.
I ask because I have been following Carrington Vanston's
<http://monsterfeet.com/kfest/> and Quinn Dunki's
<http://quinndunki.com/blondihacks/?p=1904> work with a rapid Apple II code
development system using Xcode on the Mac.
Their processes, however, use CC65/CA65 as the assembler/compiler component
of the 'pipeline', but as you know, Merlin syntax and CA65 syntax aren't
exactly the same. So, if Merlin 32 could be substituted for CC65, I think
that would be just swell for us Merlin diehards.
Antoine?
Hugh Hood
Have any of you built and used Antoine and Olivier's 'Merlin 32' for the
Unix command line?
<http://www.brutaldeluxe.fr/products/crossdevtools/merlin/index.html>
The download link for the Windows build (and the source code) for Merlin 32
is at the bottom of that page but it doesn't seem to be working at the
moment, or at least it won't for me.
Also, the docs mention using the companion Cross-Dev tool 'Cadius' first to
strip the high bit from 'real' Merlin Source files before feeding them to
Merlin 32, but I'm wondering if the Merlin 32 source couldn't be slightly
modified to do a bitwise 'and' operator (e.g. aByte = aByte & 0x007F;) on
the incoming text to eliminate this step.
I ask because I have been following Carrington Vanston's
<http://monsterfeet.com/kfest/> and Quinn Dunki's
<http://quinndunki.com/blondihacks/?p=1904> work with a rapid Apple II code
development system using Xcode on the Mac.
Their processes, however, use CC65/CA65 as the assembler/compiler component
of the 'pipeline', but as you know, Merlin syntax and CA65 syntax aren't
exactly the same. So, if Merlin 32 could be substituted for CC65, I think
that would be just swell for us Merlin diehards.
Antoine?
Hugh Hood